Monday, 25 April 2016

Project Evaluation

In short , I found this project to be really challenging. I learned a lot about how comic panels can be constructed and applied to convey certain ideas.

Throughout the project, many challenges have emerged.

Maintaining the original story was a key motivation for this project. This was very challenging as some ideas were hard to convey visually. Also as it had a historical setting, this restricted the level of creativity.

Character Designs

With the setting and tone set in the 1910s, I feel like I did not have as much freedom when designing characters.I was able to use visual research pretty well.The character designs depicted the key figures such as the protagonist and Father Dagon. Another character, The Ethnologist from the short story was replaced with a hospital doctor to enhance the flow of the comic page as he was involved in more than one panel. The characterisation of the protagonist, featured the elements of a man whose life deteriorates. This was successfully reflected in his appearance and expression. The palettes of emotions expressed through his facial expressions and body language were readable, however his posture could have been improved.

Father Dagon’s body language and facial expression proved difficult to portray. Fortunately there was the ability to provide some expression and personality through the creature’s eyes. All their distinguishing silhouettes were effective and consistent. However the consistency of the protagonist’s appearance was very challenging and various character designs could benefit from revision and reiteration as their figures and colour scheme did not stand out as expected. This was the result of focusing on the comic pages rather than the preproduction documentation.

Case Studies

When writing the case studies, I had some difficulty trying to summarise each comic. In the en I managed to complete 4 of my intended case studies. In hindsight, the mediums I was planning to analyse did not have much to act as full case studies. Nevertheless the material from them did help with my research such as how that bar scene from the Shining (1985) showed a good use of hand gestures and body language. and how the film featured a strong use of symmetrical composition.

Comic

The ideas convey in the comic were effective. I'm pleased how I was able to highlight the key scene from the story. Maintaining the original story was a motivation for this project. The intention to keep it as true as possible to the story was very challenging as there were difficulties with visually conveying ideas, originally discussed in the short story.

Some of the problems that have surfaced was the fact that some panels did not provide enough information about what was happening. For example in page 17, there was originally two panels, one of the man running across the landscape and in the next shot showing him sitting under the boat as it begins to rain. One of the issues addressed was what happened to the monster and was that was pursuing him the previous page. His was fixed through the addition of panels. Ambiguity helped with helped with the suspense. The intention was that although the creature failed to catch the protagonist, he would be pursued mentally. The lack of visuals of the monster reinforces this. Within the final artefact, this was executed because some of the original source material was difficult to implement in a way where the ideas could be conveyed through visuals. The scene that was removed from the comic was the part where the protagonist sits down holding his nose to cover up the odour while theorising how this black wasteland appeared. The theory was indicated by a diagram in a thought bubble to show that the protagonist was thinking.

“As I crawled into the stranded boat I realised that only one theory could explain my position. Through some unprecedented volcanic upheaval, a portion of the ocean floor must have been thrown to the surface, exposing regions which for innumerable millions of years had lain hidden under unfathomable watery depths.” (Lovecraft 1919 p. 23–29)

This was removed not because I was uncertain of an appropriate way to illustrate him thinking about this theory. It was that it was a theory that did not get mentioned later on in the story.

The challenge of providing a sense of sense of depth and an appropriate impact of a scene was a recurring theme. In page 16, the protagonist runs away from Dagon. Originally the visuals did not convey this effectively. The tonal values were altered drastically to allow the sense of space and depth to be conveyed.

Initial sketches produced, which were evaluated by peers, were discarded as they did not provided enough clarity. A careful iterative process added elements to address this.

Through text limitations, panels were added or subtracted to generate clarity. For example in page 17, the original two panels featured the protagonist running across the landscape then sheltering under the boat with no evidence of the monster pursuing him. This was corrected through the addition of panels where the monster was represented ambiguously, thus maintaining the suspense.

Omitting panels was necessary as the original source material featured elements which were challenging to convey through visuals alone. One scene removed was where the protagonist had to theorising how this black wasteland appeared. The theory was initially indicated by a diagram in a thought bubble. This was removed as it was too complicated to imply.

During the production process, the idea of conveying disorientation with the main protagonist during a key scene was considered though carefully design page layouts involving rotation. However this approach was discarded proving to the reader’s engagement with the comic’s story, it was eventually rejected.

Was the project Artefact Successful?

The artefact was bale to highlight remains event of the story and was able to convey these with little words as possible. Omitting of comic pages and panels were made because one of the ideas that was being deceived visual as the idea of how the black mire came to be. However the visuals were very unclear and challenging to visualise in a single panel. Therefore it was decided that the thought bubble was to be removed with this visual detail. I feel that the use of tone could have been further developed. The project was successful in allowing illustrations to summarize detailed descriptions of key scenes. The choice of panel sizes allowed for key scenes to be visually highlighted.
The project was successful in allowing illustrations to summarize detailed descriptions of key scenes through the use of appropriately scaled and shaped panels. However certain panels of pages lacked clarity. This was overcome though the placement of elements or the addition of lighting to allow enhanced focal points.

Future Approach

Although tonal value was implemented into the artefact, it required further investigation. The interaction between bordered and non-bordered panels is an area which also could be further developed. In a further possible revision, a page could contain bordered and border-less panels and be able to enhance scene and mood. Since the story was written in first person, with a featureless protagonist, the comic could have been visually portrayed in the first person perspective. This perspective was previously portrayed effectively in Watchmen (Moore 1985) and Daybreak (Ralph 2011). However for this work, as character design was incorporated, the second person perspective was more appropriate. 

I found this project to be challenging but I am glad that I have managed to complete my final project. The comic has made drastic changes since the beginning of four year.

Friday, 22 April 2016

Exposition Layout Ideas


Exposition Thumbnails


Initial layouts ideas based off Previous Students Layouts

The previous students displayed these formations from their images posted at the exposition. I would l to place theme appropriately to express a form of gestalt. 
Clare got back to me about the layout for the showcase. She said that I should only have my A2 poster for the booth. I'll still print off a few A4 examples of my work but I'll only use them if needed.


Wednesday, 20 April 2016

Protagonist Character Development



Protagonist Mood Board

Based on this mood board, the protagonist has had various depictions in each version. He has been depicted wearing a naval uniform. Other variations depict him with a worn shirt, braces and trousers.


Character Iterations 

To reflect the short story, I looked at how he began as a merchant officer. Therefore I looked at merchant officer for the 1910s. this was helpful as it allowed for me to include additional detail to the final design. 



Head Iterations

I went through a series of head iterations. I planned to have the protagonist beginning in as a sophisticated naval officer. However, over the course of the story, his spirit and appearance begins to deteriorate. This was conveyed through the character worn out attire and  growth of facial hair.


Before and After Incident


This mock up of a model sheet depict the character with his various facial expressions and attire.

The three attires the protagonist wears throughout the the story

Colour Choice

Colour was also used to highlight the character’s personalities. The protagonist’s red shirt was affiliated with warmth and comfort as it suggests attachment to his past. The blue trousers suggests a sense of loss and detachment (Pardew 2008) which was demonstrated through his troubled times. It was decided that the protagonist would be incorporated in the page’s chosen visual style whereas the antagonist emits a green/blue glow and is not restricted to the page’s established colouring style. Maintaining the original story was a key motivation for this project. This was challenging as some ideas were hard to convey visually. Also as it had a historical setting, this restricted the level of creativity. The artefact’s characters reflected the story’s setting and wore appropriate outfits to reflect their roles.


Final Model Sheet of Character

The consistency of the protagonist’s appearance was challenging and various character designs could have benefitted from revision and reiteration as their figures and colour scheme did not stand out as expected. This was the result of focusing on the comic pages rather than the preproduction documentation.

Poster and Business Cards


Here's a test I did where elongated the fingers to see if it would make it more eerie.




Poster Iterations

I show a series of business card ideas to Brian and he suggested that I should insider using the sea and sky illustration I made for the poster because it showed a sense of artistic ambiguity.


I don't like the LinkedIn logo's boldness as it is become the first thing to notice at a glance. I could resolve this by thinning out the circular border of the logo.I can also add boldness to the website url to make it stand out more.


Business Cards


Project Overview 

For the exposition, I'll  put together a quick project overview to display at the showcase in the 6th of May. I'll also put together a sign to indicate the significance of my project. 


Thinned out linked in border

Tuesday, 19 April 2016

Week 15 Development

Monday
I had my meeting with Brian today to discuss my current progress on my dissertation. He was quite happy with the current draft but he suggested that I modify the table of contents including the merging of certain areas and customised titles. He was kind enough to look though my introduction and make some suitable changes to to it. Some required rewording.The other issue I spoke to him was about my PDF printing process as well as my concern about some PDF publish issue featuring a white border. I feel that throughout this project I have been overzealous about my case studies. In my proposal I said I would study a large range of studies featuring films and comics. However with required reduction of words in my discussion as well as my time management, I have only analysed at least 3. Nevertheless I will include these in this blog as well as in the dissertation appendix.

Tuesday

I am hoping to do to:
  • Visit Dundee Printing service and ask about proofreading the pdf before printing or asking for a test print to make sure it turns out as expected. 
  • Attending meeting with Stephanie to look over current draft of dissertation 
  • Polish up the visual documents for the assets featured within the comic. 
  • Submit a draft of Honours Portfolio to Blackboard. 
Even if the final comic has errors in it. I can still modify changes to the final portfolio. It's not long now until the submissions but I believe I will complete everything before hand in next week.

This afternoon, I went along to Dundee University to speak to them about my PDF order. The price of the printed comic was not as expensive as I thought. I was able to clarify a few things before they processed my order. I asked them to make it A4 size and with no borders.

Wednesday
I spent most of today, looking on my blogs. and providing a consistent style. I was able to get through 60% of my blogs. However I have noticed that few posts about certain elements such the environment and characters were not included. Therefore I'll be including these soon.

Thursday
I went into Dundee to pick up the printed copy of my comic. It turned out really well. I had my meeting with Brian and I discussed with him my current state of the project such as business cards, dissertation and final submission work.

I spoke to him about my current progress with the dissertation and I was at a stage were I wanted to get this dissertation completed. Although he previously asked me to cut it down to 7,000 words, he was happy with its current state. He looked through my introduction and picked out a few areas that needed changed. However those didn't take too long.

Friday
I spent my day at home looking over my assertion and making sure the figures and case studies were up to date. I decided to include three case studies I made on Goon, The far side Gallery and The Quest by Rich Werner. I took some time to overlook the figures and prepared for Monday, which I plan to send to the copy shop.

Sunday, 17 April 2016

Final Outcomes

I have decided that  for the honours project portfolio.The visual documentation and media tests will be up on the honours blog. I made a test word document using Blog Booker which seem to function appropriately.

4/18/16 Brian suggested that I included some visual documentation with the artefact to helps suggest how it was put together. So I'll be including a folder with model sheets and concept art with appropriate labels.

Here are the final pages of my Comic.






























Visual Documents