During this weekend, I managed to have enough time to work on a few development documents for my story. I focused on designing my Dagon character. My main inspiration for the monster was from the depiction of Dagon, the fish God which in turn inspired HP Lovecraft's Dagon. I also decided to take some inspiration from the portrayal of sea serpents from the 18th century to connect with the idea of the unknown and to use my design to help bridge a possible explanation for the sea serpent myth.
Head iterations for Father Dagon.
I liked the pose of the creature in this picture. I took some inspiration from the Naga in World of Warcraft.
Nagas (Blizzard 2007)
I bulked up the upper torso of the creature and references some body tips from a creative masterclass magazine on anatomy.
In addition, I made a few environments silhouettes for the black mire environment in the story. The black and white style worked really well to illustrate the lifelessness of the scene.
These environment concepts were created using Alchemy.
Reference
Lemen, R. 2011. Part Five Drawing the Torso. Anatomy Essentials, pp.50-54.
Blizzard, 2007. Nagas. [image] Available at: http://vignette3.wikia.nocookie.net/wowwiki/images/2/2c/Nagas.jpg/revision/latest?cb=20070826213305 [Accessed 9 Nov. 2015].
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