Thursday, 10 March 2016

Week 9: Meeting with Brian

The Feedback from Brian was really helpful today. He took a look over my comic pages and made some suggestions to make them work better. One of these suggestions included the removal of the human character which caused some continuity confusion. Brian mistook the victim as the protagonist as they wore the same uniform. Some of the criticisms was that the layout of the printouts I brought along had a incorrect flow which was a printing error. He suggested that I improve the comic page with the dynamic dutch angle by adding some splashes to help emphasis the creature's emergence as well as remove some colour which distract teh eye for the monster.

Brian and my peer, Kemal suggested that in the comic page where the protagonist observes the monolith, alert the panels the page where the protagonist observes the monolith and conveys his fear of the depicted creatures. Brian suggested that they could be placed through the use of gestalt to resemble teeth of a mouth. At the time, I assumed that my layout with the panels being tilted an slightly out of place would be enough. However it looks like it will need to make it a bit more exaggerated, I also decided to look further into the principles of Gestalt which would be helpful when I am producing my panels and how they can help the flow of the comic.
http://graphicdesign.spokanefalls.edu/tutorials/process/gestaltprinciples/gestaltprinc.htm

The other page which I received rich feedback on was my page where the protagonist rushes back to the boat. However I only had a shot of him running across the wasteland. One suggestion could be that we include additional panels to show the protagonist, running past land marks we established in previous pages. I can also include another panel where he looks back while climbing down the hummock to make sure that he was not allowed by the creature. However the idea behind this is that the creature is still pursuing him but in a different form such as the protagonist's mind.


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