Here are some examples of business cards that I currently hold. I decided to scatter them across the floor so that I could capture each individual one. I wanted to focus on how they were arranged and laid out.
I plan to print off a new design of business cards or improve old ones.
For the back to help save on text I decided to see if I can test out a QR code to see if it can make my portfolio site more accessible.
Business Card Test
Week 4 Supervisor Meeting
The meeting with Brian this week was helpful for me. He asked me if there were any additional explanatory text. He suggests that the first few pages could be better if more panels were included. One example was that the German ship could approach the protagonist's ship and we can then see the big picture of the ship being raided,
Original Sketch of Theory illustration
They gave me some great feedback on my comic pages. Kier suggested that on the page where the protagonist wakes up. he said that I should perhaps remove the fourth panel and merge the characters pose with the protagonist's pose in the big picture where he's twisting his body around to see what s going on in his new surroundings.
Kier and Brian assumed that in the page where the creatures are lurking underwater, looking up at boats on the surface. they mistook the ship underbellies as arrow heads. They suggested that I can include some waves's and shadows on the ships' underbelly to make it more obvious. Nevertheless I was planning to include some atmospheric perspective when it came to the colouring segment. Brian suggested that I took a look at Miyazaki's Ponyo for some visual reference.
On the final page where the environment suggests that the protagonist jumps out of the window, Brian suggested that I include the use of light or visual hints at the window's presence in the second last panel.
He also suggested that I could make the final page as a huge panel image and make it look dynamic. In the final page of the comic, Brian liked the idea of how the broken window would be enough to conclude the story and the protagonist's fate. However I addressed that I wanted to include the last record of writing. I could still include the pages and have them fly off the table by the wind that comes though the broken window. I wanted to include a strong use of symmetry and metaphorical meaning.
I was not sure how to visually represent the wind. While Brian suggests the use of curtains, I kept in account that the character I was penniless and would not be able to afford such thing. However it would make sense if it were make shift curtains like two rags with patches on the curtain poles above the window. Since I wanted the idea of how the candle starts out as a full candle and is used for the entire story. In the last few panels, I want the candle to burn out. This would also help conclude the with the first page where it began with the full candle.
The best way that Brian described my current position in the honours project is that I have the dagger in and now I just need to twist it.
Although I managed to get all my line artwork done for the comic, I was unhappy with a few things.
I decided to try out a disorientation effect with a few of the comic pages.While it did show some effect, Brian suggested that it could be a bit frustrating to the reader and could disengage him or her from the reading experience. Also in each of these meetings, I have been trying trying to explain a bit more of Lovecraft's work to Brain to allow to have a understanding of my subject matter.
I still want to leave the comic in an ambiguous interpretation and leave the evidence through the visuals.
Here is the sequence that I used to demonstrate this disorientated effect.
Brian also addressed that the monolith's appearance did not look right. I justified its appearance by making it into the shape of fish's tail but still showing that it was some form of structure. Therefore I explained that one of the first iteration I considered looked more Lovecraftian, an iteration that was inspired by Dead Space's Marker. Although my original design did finally resemble a fish tail , it did not clearly convey this. Therefore I took the time to reiterate and redesign the monolith
Dead Space Maker
Wooden Fish Photos
I took some photos of a wooden fish ornament that I have at home. I liked the way the object moved in natural motion similar to a real fish. The result of this revision was this design.
I've also implemented it into the pages as well.
Adjusted monolith design is applied in final comic page.
Reference
Dead Space. 2008. [computer game]. Microsoft Xbox 360.Visceral Games
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